Kaiako Hui for 2021 Rubber Duck Awards

Some events are suitable for the whole class to join in on, or to have as your weekly staff hui. 

All kaiako welcome to join in on a hui. 2021 awards entries for Canterbury ākonga only. 

Why does coding matter? (online hui)

This is an opportunity for kaiako to make connections between coding and, teaching and learning.

 

Dan (from GameFroot) will explore why coding matters, and how this can be woven through the curriculum to engage students and kaiako. Often led from an Ako approach, coding can be the key unlocking new ways of learning for all ākonga.

 

This is an online event, so tune in from the comfort of your home, or grab a cuppa and run this as your staff hui for the week. 

Facilitators: Dan Milward

We will send you a reminder and links to the online hui 3 days before the event. 

Term One

Wednesday, 17 March 

3:15 - 4:30

Online

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Designing and developing digital game design (in class online hui)

Set up a time during class hours and jump online with Dan to learn how to get started with game design.

 

You can plug your class in and pop Dan up on the big screen, then sit back and relax while your students learn about game design. 

 

These sessions are best suited for Years 5-13. However, feel free to flick us an email if you have any questions regarding the sessions on admin@impacted.co.nz

If you have questions for Dan before the session, or your students have particular features they want to know about, ask us in the form when you register so we can be prepared. 

Facilitator: Dan Milward

There are a selection of times during the year for you to choose from. We will send you a reminder and links to the online hui 3 days before the event. 

Term Two

Tuesday, 11 May

  • 10:00 - 11:30

  • 1:00 - 2:30

Term Three

Friday, 17 September

  • 9:30 - 11:00  

  • 1:30 - 2:45

Term Four

Wednesday, 3 November

  • 10:00 - 11:30

  • 1:00 - 2:30

Using game design across the curriculum.

Year 5-13 Canterbury kaiako are invited to join us for a one or two day workshop to build confidence in using game design in the New Zealand curriculum alive. 

The workshops are for anyone from beginner to advanced, using digital technologies.

Come along to hear of how we can engage students using the fundamentals of game design, and help them to tell their local stories, and stories about them that they can share with the world. 


You will learn about the fundamentals of game design and how this links to the wider curriculum. We will look at the Digital Technologies curriculum content, and how game design links to DDDO and CTDT.

 

Kaiko will come away with a robust plan to integrate this into teaching and learning.


There will be time to have a play, design your first game, and also plan for this in the classroom.

Kai provided.

Facilitators: Arnika Macphail and Dan Milward

Delivered in English, suitable for kaiako teaching in Māori medium, other languages, or bilingual settings. 

You will need: A device (please let us know if you need a device during the registration process)

 

Limited to 20 participants per event.

 

There are options to attend a one day workshop or a two day workshop. Both will cover the same material to support you in game design across the curriculum.
 

One Day Workshops

Term Three

Thursday, 12 August

9:00 - 4:00

Grantlea Downs

Timaru

Term Three

Friday, 13 August

9:00 - 4:00

Grantlea Downs

Timaru

Two Day Workshops

Term Two

Monday, 31 May and Tuesday, 1 June

9:30 - 2:30 

Tūranga

Christchurch

Term Three

Tuesday, 10 and Wednesday, 11 August

9:30 - 2:30

Ashburton

Venue TBC

Term Four

Thursday, 25 and Friday, 26 November

9:30 - 2:30

Rangiora

RSA

Q&A - Game Design Next Steps (in class online hui)

Have you made your games and want some feedback to make them better?

 

These sessions are for students or teachers who have specific questions about their work, or want to show their designs to Dan to have a look through and help out with your next steps to make them better. 

You can plug your class in and pop Dan up on the big screen, then sit back and relax while your students learn about game design. 

These sessions are best suited for Years 5-13. However, feel free to flick us an email if you have any questions regarding the sessions on admin@impacted.co.nz

 

If you have questions for Dan before the session, or your students have particular features they want to know about, ask us in the form when you register so we can be prepared.

Facilitators: Dan Milward and Arnika Macpahil

Term Three

Friday, 27 August

9:30 - 10:30

11:00 - 12:00

12:30 - 1:30

2:00 - 3:00

Term Four

Wednesday, 24 November

9:30 - 10:30

11:00 - 12:00

12:30 - 1:30

2:00 - 3:00

Registration Timeline

Submissions for the 2021 awards open from  Monday, 3 May until Friday, 22 Oct. 

2020 awards announced Friday, 29 October 2021. 

Submissions for 2022 will open on

Monday, 8 Nov 2021